This week I have been researching work already done on the social benefits of digital media for one of my potential features. Additionally, I am looking at other nerd and pop culture blogs for ideas how to write this sort of story.
So far IGN and Nerdist have a few articles which I will use as a guide.
Even though I am an avid Magic: The Gathering player, after doing some brief research I realised there is a lot more to it than I realised. The first set of Magic: The Gathering cards was released in 1993 and since then has not only grown globally as a game but as a culture.
Interestingly, articles have been written about the social and mental benefits of Magic: The Gathering. A 2004 article in USA Today suggested that playing Magic might help improve the social and mental skills of some of the players. The article interviewed players’ parents who believe that the game, similar to sports, teaches children how to more gracefully win and lose. Magic also contains a great amount of strategy and vocabulary that children may not be exposed to on a regular basis.
On another note, today in class I assisted in the studio. I was in charge of the prompter.
Turns out even the simplest-looking roles require fine-tuning. I quickly realised how the group presenting all speak at very different paces. Chris was there though, which was extremely helpful.
By next week I hope to have my interviews with Milan and his social work expert lined up for my first story as the Magic: The Gathering pre-release is the week after. I am yet to think of a third story, but I am scanning IGN and Nerdist constantly just waiting for something to jump out at me.